Chapter 15: Encounter (Status)
Soushi Okuno
- B-Rank
- Adventurer Level: 70
Weapon Proficiencies
– Mace: Level 54
– Longsword: Level 20
– Dagger: Level 12
– Martial Arts: Level 38
Armor Proficiencies
– Buckler: Level 26
– Large Shield: Level 35
Physical Abilities
– Stamina: Level 60
– Strength: Level 68
– Running Speed: Level 40
– Explosive Power: Level 39
– Reflexes: Level 36
– Body Control: Level 28
Sensory Abilities
– Vision: Level 24
– Hearing: Level 22
– Smell: Level 12
– Touch: Level 14
– Dynamic Vision: Level 32
– Presence Detection: Level 17
Mental Abilities
– Composure: Level 21
– Thought Acceleration: Level 19
– Excitement: Level 6
– Intimidation: Level 2 (new)
Special Abilities
– Regeneration: Level 17
– Stability: Level 20 [max]
– Herculean Strength: Level 20 [max]
– Adamantine Strength: Level 16
– Steel Body: Level 20 [max]
– Adamantine Body: Level 13
– Acrobatics: Level 3
– Honshin: Level 18
– Heavy Impact: Level 20 [max]
– Grasp: Level 20 [max]
– Shockwave: Level 18
– Immovable: Level 20 [max]
– Persistence: Level 2 (new)
– Steel Core: Level 20 [max]
– Iron Wall: Level 15
– Provoke: Level 6
– Plunder: Level 3
– Poison Resistance: Level 8
– Hallucination Resistance: Level 7
– Paralysis Resistance: Level 6
– Charm Resistance: Level 13
– Confusion Resistance: Level 4
– Fire Resistance: Level 7 (including +5)
– Water Resistance: Level 4
– Wind Resistance: Level 3
– Earth Resistance: Level 4
– Cold Resistance: Level 4
– Heat Resistance: Level 2 (new)
– Item Box: Level 20 [max]
– Vessel of the Commander: Level 2
Unique Abilities
– Bad Luck: Level 10
Special Equipment
– Aberrant Mace (non-ranked weapon)
– Immovable Fortress Wall (AAA-Rank Armor: Immovable +5, Iron Wall +5, Steel Body +5, Steel Core +5)
– Pearl Ring (Agility +2)
– Ring (Fire Resistance +1)
– Coral Necklace (Water Attribute +3)
Freinir
- B-Rank
- Adventurer Level: 40
Weapon Proficiencies
– Staff: Level 27
– Spear: Level 3
– Martial Arts: Level 8
Armor Proficiencies
– Buckler: Level 9
Physical Abilities
– Stamina: Level 24
– Strength: Level 14
– Running Speed: Level 21
– Explosive Power: Level 15
– Reflexes: Level 12
– Body Control: Level 10
Sensory Abilities
– Vision: Level 17
– Hearing: Level 14
– Smell: Level 10
– Touch: Level 12
– Dynamic Vision: Level 15
– Presence Detection: Level 14
Mental Abilities
– Dependency: Level 22
– Mental Concentration: Level 31
Special Abilities
– Holy Attribute Magic: Level 20 [max]
– True Holy Magic: Level 7
– Divine Attribute Magic: Level 18
– Life Attribute Magic: Level 15
– Barrier Magic: Level 14
– Dual Magic: Level 9
– Range Expansion: Level 8
– Herculean Strength: Level 3
– Steel Body: Level 6
– Holy Aura: Level 12
– Life Force: Level 12
– Consumption Reduction: Level 17
– Charge: Level 17
– Remote Cast: Level 9
– Vitality Surge: Level 6
– Penetration: Level 4
– Poison Resistance: Level 5
– Hallucination Resistance: Level 3
– Confusion Resistance: Level 4
– Fire Resistance: Level 3
– Water Resistance: Level 2
– Cold Resistance: Level 2
– Wind Resistance: Level 3
Unique Abilities
– Saint’s Eye: Level 7
Special Equipment
– Staff of the Dead (C-Rank Weapon) → Saint’s Prayer (A-Rank Weapon: Holy Attribute Magic +2, Life Attribute Magic +2, Holy Aura +2, Life Force +2)
– Ring (Magic Power +1)
– Golden Circlet (Concentration +1)
Larni
- B-Rank
- Adventurer Level: 41
Weapon Proficiencies
– Longsword: Level 37
– Dagger: Level 14
– Martial Arts: Level 20
Armor Proficiencies
– Buckler: Level 14
Physical Abilities
– Stamina: Level 31
– Strength: Level 27
– Running Speed: Level 41
– Explosive Power: Level 38
– Reflexes: Level 34
– Body Control: Level 29
Sensory Abilities
– Vision: Level 16
– Hearing: Level 24
– Smell: Level 29
– Touch: Level 11
– Dynamic Vision: Level 27
– Presence Detection: Level 22
Mental Abilities
– Bravery: Level 15
– Thought Acceleration: Level 11
Special Abilities
– Enchantment Magic: Level 16
– Swift Run: Level 17
– Swift Runner: Level 2
– Steel Body: Level 13
– Herculean Strength: Level 15
– Vital Strike: Level 14
– Slash: Level 16
– Jump: Level 15
– Space Kick: Level 13
– Acrobatics: Level 16
– Impact Absorption: Level 11
– Stability: Level 11
– Steel Core: Level 7
– Iron Wall: Level 3
– Blade Extension: Level 8
– Charge: Level 4
– Poison Resistance: Level 6
– Paralysis Resistance: Level 5
– Hallucination Resistance: Level 3
– Charm Resistance: Level 2
– Fire Resistance: Level 3
– Water Resistance: Level 2
– Earth Resistance: Level 3
– Wind Resistance: Level 2
– Cold Resistance: Level 5
Unique Abilities
– God of Plague: Level 7
Special Equipment
– Mithril Sword +2 (A-Rank Weapon)
– Ring (Physical Ability +1)
– Bracelet (Sword Acceleration +1)
Sfenia
- B-Rank
- Adventurer Level: 45
Weapon Proficiencies
– Short Bow: Level 36
– Rapier: Level 13
– Dagger: Level 9
– Martial Arts: Level 11
– Staff: Level 19
Armor Proficiencies
– Buckler: Level 13
Physical Abilities
– Stamina: Level 23
– Strength: Level 22
– Running Speed: Level 23
– Explosive Power: Level 21
– Reflexes: Level 19
– Body Control: Level 22
Sensory Abilities
– Vision: Level 29
– Hearing: Level 17
– Smell: Level 10
– Touch: Level 11
– Dynamic Vision: Level 28
– Presence Detection: Level 22
Mental Abilities
– Composure: Level 21
– Thought Acceleration: Level 15
– Mental Concentration: Level 24
Special Abilities
– Advanced Fire Magic: Level 4
– Advanced Wind Magic: Level 4
– Fire Attribute Magic: Level 20 [max]
– Water Attribute Magic: Level 20 [max]
– Wind Attribute Magic: Level 20 [max]
– Earth Attribute Magic: Level 20 [max]
– First Strike: Level 7
– Charge: Level 8
– Steel Body: Level 11
– Herculean Strength: Level 10
– Stability: Level 10
– Consumption Reduction: Level 17
– Far Sight: Level 18
– Vital Strike: Level 20 [max]
– Sniping: Level 19
– Curved Shot: Level 6
– Long Arrow: Level 13
– Penetration: Level 10
– Poison Resistance: Level 6
– Paralysis Resistance: Level 7
– Hallucination Resistance: Level 6
– Confusion Resistance: Level 6
– Charm Resistance: Level 1
– Fire Resistance: Level 3
– Water Resistance: Level 3
– Wind Resistance: Level 3
– Earth Resistance: Level 3
– Cold Resistance: Level 2
Unique Abilities
– ???
Special Equipment
– White Heron Bow (D-Rank Weapon: Special Effect: Action Stop – Weak)
– Ring (Concentration +1)
Mariane
- B-Rank
- Adventurer Level: 41
Weapon Proficiencies
– Longsword: Level 12
– Dagger: Level 31
– Martial Arts: Level 14
– Throwing Blade: Level 26
Armor Proficiencies
– Buckler: Level 11
Physical Abilities
– Stamina: Level 24
– Strength: Level 20
– Running Speed: Level 32
– Explosive Power: Level 34
– Reflexes: Level 30
– Body Control: Level 26
Sensory Abilities
– Vision: Level 21
– Hearing: Level 21
– Smell: Level 14
– Touch: Level 22
– Dynamic Vision: Level 27
– Presence Detection: Level 23
Mental Abilities
– Composure: Level 18
– Thought Acceleration: Level 17
Special Abilities
– Status Ailment Infliction: Level 9
– Swift Run: Level 17
– Swift Runner: Level 13
– Steel Body: Level 10
– Herculean Strength: Level 10
– Slash: Level 7
– Penetration: Level 10
– Vital Strike: Level 17
– Throwing: Level 17
– Sniping: Level 10
– Far Sight: Level 9
– Acrobatics: Level 18
– Impact Absorption: Level 10
– Stability: Level 5
– Stealth: Level 16
– Appraisal: Level 16
– Jump: Level 4
– Poison Resistance: Level 7
– Charm Resistance: Level 4
– Paralysis Resistance: Level 8
– Hallucination Resistance: Level 3
– Fire Resistance: Level 4
– Water Resistance: Level 2
– Wind Resistance: Level 3
– Cold Resistance: Level 4
Unique Abilities
– ???
Special Equipment
– Ring (Physical Ability +1)
Shizuna
- D-Rank
- Adventurer Level: 26
Weapon Proficiencies
– Dagger: Level 5
– Staff: Level 14
– Martial Arts: Level 7
Armor Proficiencies
– Buckler: Level 6
Physical Abilities
– Stamina: Level 15
– Strength: Level 13
– Running Speed: Level 14
– Explosive Power: Level 9
– Reflexes: Level 8
– Body Control: Level 2 (new)
Sensory Abilities
– Vision: Level 10
– Hearing: Level 11
– Smell: Level 7
– Touch: Level 12
– Dynamic Vision: Level 9
– Presence Detection: Level 10
Mental Abilities
– Bravery: Level 8
– Thought Acceleration: Level 7
– Mental Concentration: Level 11
Special Abilities
– Herculean Strength: Level 9
– Steel Body: Level 8
– Stability: Level 7
– Acrobatics: Level 7
– Impact Absorption: Level 6
– Life Attribute Magic: Level 8
– Fire Attribute Magic: Level 9
– Water Attribute Magic: Level 10
– Wind Attribute Magic: Level 8
– Earth Attribute Magic: Level 8
– Life Force: Level 6
– Consumption Reduction: Level 12
– Poison Resistance: Level 2
– Paralysis Resistance: Level 2
– Hallucination Resistance: Level 2
– Fire Resistance: Level 2
– Earth Resistance: Level 2
– Cold Resistance: Level 2
– Heat Resistance: Level 1
Unique Abilities
– Spirit Summoning: Level 9
Special Equipment
– Staff of Might (Herculean Strength +2)
– Bracelet (Physical Ability +1)