Banished Slime – Chapter 33

Settings: 〖Skills〗 List
『Kouya’s Status as of the Latest Chapter』

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Race: Jewel Armory Slime
Beast Rank: Dire Beast
Soul Accumulation Value (Level): 73

Stats
Life: 552 + 〖Stockpile〗/552
Mana: 545 + 〖Stockpile〗/545
Power: 285
Toughness: 3040
Resist: 331
Speed: 204
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『Details of Possessed 〖Skills〗』

Dissolving Liquid: Can secrete a liquid that dissolves matter.

Self-Regeneration: Constantly and automatically recovers from injuries and losses.

Sense of Direction: Constantly knows which direction one is facing.

Cover: Can temporarily expand the range of defense.

Throwing: When throwing, a bonus is applied to arm strength.

Climbing: When climbing, a bonus is applied to agility.

Block: Temporarily prevents movement, but during that time, a bonus is applied to the strength of oneself and one’s weapon.

Perfect Defense: Constantly, 〖Resist〗 is modified according to the base 〖Toughness〗, and 〖Toughness〗 is modified according to the base 〖Resist〗.

Fleeing Instinct: Makes it easier to learn 〖Fleeing Skills〗. Constantly modifies the effects of 〖Fleeing Skills〗.

Unyielding: Constantly modifies the power to stay in place.

Flexibility Exercise: Constantly modifies the flexibility of the body.

Whip: Can unleash a powerful whip strike.

Compact Whip: Can unleash a quick whip strike.

Combo: When attacking an opponent again within a certain time, a bonus is applied to the power. The aforementioned effect is cumulative.

Folly: When acting foolishly, a bonus is applied to 〖Stats〗 other than 〖Life〗 and 〖Mana〗. Constantly modifies resistance to disease.

Stealth: Can reduce one’s own sounds, smells, and 〖Mana〗 presence.

Telepathic Understanding: Can understand the intentions of others.

Slash: Can unleash a powerful slash.

Compact Slash: Can unleash a quick slash.

Gesture: Modifies telepathic communication through gestures.

Telepathy: Can transmit intentions to nearby targets through thought waves.

Weapon Body: Constantly makes it easier to transform the body into a weapon shape. When using one’s own body as a weapon, weapon performance is modified.

Flowing Weapon Arts: Makes it easier to interrupt 〖Weapon Skills〗. When activating 〖Weapon Skills〗, a bonus is applied to balance.

Body Repair: Can repair damage by consuming 〖Mana〗.

Bite: When biting, a bonus is applied to the sharpness of the fangs.

Dance: When dancing, a bonus is applied to the agility of movements.

Swimming: When swimming, a bonus is applied to propulsion.

Flee: When fleeing, a bonus is applied to speed. When fleeing, a bonus is applied to stealth ability.

Flash Step: When evading, a bonus is applied to movement speed. Constantly modifies dynamic visual acuity.

Cross Counter: When evading, a bonus is applied to the power of the attack.

Challenge: Increases the target’s hostility towards the 〖Skill〗 user. When used on someone with a higher 〖Level〗 than oneself, the aforementioned effect is modified.

Concentration: When working on one thing, a bonus is applied to concentration. Constantly modifies resistance to mental interference.

Air Jump: When jumping, a bonus is applied to jumping power. Can jump in the air.

Charge: When charging, a bonus is applied to leg strength.

Piledriver: When directly attacking using one’s own weight, a bonus is applied to the power. Can increase falling speed.

Stockpile: Increases the amount of nutrition that can be stored. 〖Life〗 and 〖Mana〗 can be held beyond their maximum values.

Transport: When transporting, reduces the load received from the transported object. When transporting, reduces damage to the transported object.

Weapon Storage: By completely covering a weapon with one’s own body, it can be stored in another dimension.

Replicant Form: Can analyze and record weapons. Can transform one’s own body into a recorded weapon.

Bewitching Glare: Targets creatures that are visually recognizing the 〖Skill〗 holder, and can intensely draw out the intention to attack the 〖Skill〗 holder. When the 〖Skill〗 holder is killed, the 〖Soul Shard (Experience)〗 that the killer can plunder is dramatically increased.

Thrust: Can unleash a powerful thrust.

Antibody: Constantly modifies resistance to status ailments caused by food. When a status ailment occurs, a bonus is applied to resistance to that status ailment for a certain period of time.

Ambush: When attacking without being noticed by the opponent, a bonus is applied to the power.

Landing: When landing, a bonus is applied to shock absorption.